Voxlblade weapon tree
Voxlblade weapons are built from a blade, a handle and an essence. Upgrading costs 15 / 25 / 60 / 100 SP per tier step, weapon attack speed is the average of both parts, and 106 blades are documented in the community wiki.
In-game: night biome (official footage)
How weapon parts combine
A weapon is three parts: Blade (base damage and damage type), Handle (attack speed and sub-stats) and Essence (element and derived effects). Parts upgrade Tier 1 → 5 in the tree menu, paid in SP (Skill Points):
| Upgrade | SP cost (per official wiki) |
|---|---|
| Tier 1 → Tier 2 | 15 SP |
| Tier 2 → Tier 3 | 25 SP |
| Tier 3 → Tier 4 | 60 SP |
| Any tier → Tier 5 | 100 SP |
SP comes from level-ups (+5), the daily challenge (+5), quests (+1), crafting (+1) and legendary mobs (+1); bank it before committing.
Attack speed: the part average
Weapon attack speed is not just the blade: (blade speed + handle speed) / 2 — Basic Handle (1) + Agile Blade (1.2) = 1.1. Kitsune adds a flat +0.1. The three speed classes (weapon, stat, affix) multiply; bonuses inside one class add.
Damage type and scaling are independent
Damage Type and Damage Scaling are independent systems. Multiple scalings add together:
1.1 Air × +50% Air Boost plus 0.5 Magic × +25% Magic Boost = 1.1×50% + 0.5×25% = +67.5% effective bonus, applied once at the end.
Full formula (voxlpedia "Damage Calculation"):
DMG = base damage × effective bonus × level bonus × damage bonus × damage reduction × output type × type-specific × crit × armor
Blade tier table
Coverage: T1=2, T2=11, T3=36, T4=56, T5=1 — reps per tier below (all 106 on voxlpedia Category:Blades):
| Blade (tier) | Atk spd | Scalings | Boosts | Perk | How to get |
|---|---|---|---|---|---|
| T1 Basic Blade | 1 | Physical 0.15 · Dexterity 0.15 | Free at creation. | ||
| T2 Dagger Blade | 1.1 | Dexterity 0.4 | Dexterity +5% | Upgrade Basic Blade (15 SP) | |
| T2 Sharp Blade | 1 | Physical 0.3 · Dexterity 0.3 | Physical +5% | Upgrade Basic Blade (15 SP) | |
| T3 Agile Blade | 1.2 | Physical 0.4 · Dexterity 0.4 | Dexterity +5% · Physical +5% | Sharp Crits +1 | Upgrade Dagger Blade (25 SP). |
| T3 Enchanted Blade | 1 | Magic 0.5 | Magic +10% | Royal Finisher +1 | Upgrade Mage Blade (25 SP). |
| T3 Enchanted Lodestone Hammer | 0.9 | Earth 0.55 · Magic 0.55 | Earth +10% · Magic +8% | Gravity Well +1 | Upgrade Earth Blade (25 SP). |
| T3 Executioners Blade | 0.85 | Physical 0.5 | Physical +8% | Executioner +1 | Upgrade Greatsword Blade (25 SP). |
| T3 Katana Blade | 1.2 | Physical 0.4 · Dexterity 0.4 | Physical +5% · Dexterity +5% | Parry +1 | Upgrade Sharp Blade (25 SP) |
| T3 Pure Blade | 1 | Holy 0.4 · Magic 0.4 | Holy +15% | Blessing +2 | Upgrade Holy Blade (25 SP). |
| T3 Storm Razor | 1.1 | Air 0.35 · Magic 0.35 · Dexterity 0.35 | Magic +4% · Dexterity +4% · Air +4% | Stormcaller +1 | Upgrade Air Blade (25 SP). |
| T4 Beastial Dagger Blade | 1.1 | Dexterity 0.55 · Physical 0.55 | Dexterity +10% · Speed +7% · Jump +2 | Beastial Rage +1 | Upgrade Sharp Dagger (60 SP). |
| T4 Bloodied Needle | 1.1 | Physical 0.45 · Dexterity 0.45 · Magic 0.45 | Dexterity +5% · Physical +5% · Magic +5% | Blood Lust +1 | Upgrade Jagged Blade (60 SP) |
| T4 Caci Kings Blade | 1.1 | Dexterity 0.45 · Physical 0.45 · Earth 0.45 · Air 0.45 | Dexterity +5% · Physical +5% · Earth +5% · Air +5% | Barbed Flurry +2 | Upgrade Caci Blade (60 SP). |
| T4 Kings Dagger Blade | 1.1 | Dexterity 0.7 | Dexterity +15% · Speed +5% | Golden Crits +1 | Upgrade Sharp Dagger (60 SP). |
| T4 Scourgers Blade | 0.8 | Physical 0.7 | Physical +15% | Scourge +1 | Upgrade Executioners (60 SP) |
| T4 Serrated Blade | 0.9 | Physical 0.7 | Physical +12% | Vicious Edge +1 | Upgrade Jagged Blade (60 SP) |
| T4 Shadow Blade | 1.1 | Dexterity 0.55 · Physical 0.55 | Dexterity +10% · Physical +13% | Concealed Edge +1 | Upgrade Katana Blade (60 SP) |
| T5 Starlight Greatblade | 1 | Holy 0.4 · Hex 0.4 · Magic 0.4 · Fire 0.4 · Water 0.4 · Air 0.4 | Holy +5% · Hex +5% · Magic +5% · Fire +5% · Water +5% · Air +5% | Star Struck +1 | Upgrade Prism Blade (100 SP). |
Tier steps are only one upgrade axis. Percentage buffs to a resource you barely spend are dead weight, which is why the smaller balance notes are worth reading: Mortal Shell 2's October 30 hotfix is the first genuine Tarstone balance change since launch, with Waning Stone's resolve cost reduced by 10% per level — if resolve economy kept you off it, re-test it.
Handles worth knowing
| Handle | Tier | Attack speed | Notes |
|---|---|---|---|
| Basic Handle | 1 | 1 | Free at creation. |
| Agile Handle | 2 | 1.1 | Upgrade Basic Handle (15 SP). |
| Ancient Handle | 3 | 1 | Complete The Bastion |
| Angelwood Handle | 4 | 1 | Upgrade Purewood Handle (60 SP). |
| Shadow Handle | 4 | 1.1 | Upgrade Katana Handle (60 SP). |
Where to check the tree
Checked 2026-10-05 against voxlpedia Category:Blades / Handles / Essences; formulas in Category:Mechanics.